Just Flew in from the Graveyard Quest Guide – Final Fantasy 7 Remake
Just Flew in from the Graveyard Quest Guide - Final Fantasy VII Remake

In Chapter 3 you unlock several Quests in the Sector 7 Slums. To unlock the Just Flew in From the Graveyard Key Side Quest you have to complete the Nuisance in the Factory Side Quest in Final Fantasy VII Remake. It is Side Quest 6 in the Quest overview and can only be done during Chapter 3

Just Flew in from the Graveyard Guide

Quest Giver

Talk to Gwen in the southeastern part of the Sector 7 Slums in Final Fantasy 7 Remake. If you completed the Nuisance in the Factory Quest she will tell you about a cerulean drake that now resides in the Factory. Shinra isn’t doing anything about it so she asks you to kill it. To access the area where it is you need to find a Key that is inside one of Shinra’s boxes.

Key Location

Go inside the Factory and make your way through to a vending machine and a bench. Smash the boxes nearby and you will get a notification that you found the key for the Quest Just Flew in From the Graveyard. Rest at the bench to heal your HP and make your way to the locked door.

Cerulean Drake Battle

Open the door and to find the cerulean Drake in the newly unlocked area. As soon as you enter the new area the final battle in the Just Flew from the Graveyard Quest will start. Most of the time the cerulean Drake will fly above the area so switch to Tifa to have an easier time hitting it. If you have the wind materia from finishing Battle Intel Reports use it to make the fight easier. Don’t forget to use the Assess Materia on it for the Battle Intel Reports.

Reward

Just Flew in from the Graveyard - Final Fantasy 7 Remake

After you defeat the cerulean Drake return to Gwen near the Pillar Plaza in Sector 7 Slums. She will be happy that you took care of it and reward you with a Star Bracelet.

To finish the rest of the Quests in Chapter 3 check out our Final Fantasy 7 Remake Guides.

Cloud

Buster Sword (Focused Thrust)

  • Buster Sword Core
    • Attack Power +5
    • Magic Attack Power +5
    • Max HP +100
    • Punisher Mode Strong Attack Damage 5% Boost
  • Buster Sword Sub-Core I
    • Attack Power +8
    • Magic Attack Power +8
    • Defense +5
    • Magic Defense +5
  • Buster Sword Sub-Core II
    • Attack Power +8
    • Magic Attack Power +8
    • Max HP +150
    • Max MP +6
    • MP Regeneration 10% Boost
    • New Materia Slot
  • Buster Sword Sub-Core III
    • Attack Power +16
    • Magic Attack Power +16
    • Defense +6
    • Magic Defense +6
    • Max HP +150
    • New Materia Slot
  • Buster Sword Sub-Core IV
    • Attack Power +16
    • Magic Attack Power +16
    • Max HP +200
    • Max MP +10
    • Limit Break Damage 5% Boost
    • New Materia Slot Connection
  • Buster Sword Sub-Core V
    • Attack Power +16
    • Magic Attack Power +16
    • Max HP +200
    • Max MP +10
    • New Materia Slot
    • New Materia Slot
    • New Materia Slot Connection

Iron Blade (Triple Slash)

  • Iron Blade Core
    • Defense +5
    • Max HP +150
    • Physical Damage Reduction 10% when Guarding
    • Punisher Mode Counter Damage 5% Boost
  • Iron Blade Sub-Core I
    • Attack Power +6
    • Magic Attack Power +6
    • Magic Attack Power +5 with High HP
    • Physical Defense with High HP
  • Iron Blade Sub-Core II
    • Attack Power +8
    • Magic Attack Power +6
    • Magic Attack Power +6
    • Max HP +200
    • Limit Break 5% Boost with Low HP
    • Self Healing 50% Boost with Low HP
  • Iron Blade Sub-Core III
    • Attack Power +12
    • Magic Attack Power +8
    • Magic Attack Power +8
    • Defense +8
    • Trade-Off
    • New Materia Slot
  • Iron Blade Sub-Core IV
    • Attack Power +14
    • Magic Attack Power +10
    • Magic Attack Power +10
    • New Materia Slot Connection
    • New Materia Slot
    • New Materia Slot
  • Iron Blade Sub-Core V
    • Attack Power +14
    • Magic Attack Power +10
    • Magic Attack Power +10
    • Elemental Damage 5% Boost
    • Reprieve
    • New Materia Slot Connection
    • New Materia Slot Connection

Nail Bat (Disorder)

Location: Reward for the Quest Kids on Patrol

  • Nail Bat Core
    • Max HP +200
    • Max HP +200
    • Luck +5
    • Critical Hit Rate 10% Boost
    • Critical Hit Damage 25% Boost
  • Nail Bat Sub-Core I
    • Attack Damage 5% Boost
    • Critical Hit Rate 50% Boost with Low HP
    • New Materia Slot
    • New Materia Slot
    • New Materia Slot
  • Nail Bat Sub-Core II
    • Max HP +200
    • Debuff Resistance +5
    • Physical Defense +10 with Low HP
    • Magic Defense +10 with Low HP
    • Crippling Damage 10% Boost
    • Weapon Ability Critical Hit Rat 10% Boost
  • Nail Bat Sub-Core III
    • Max HP +200
    • Critical Hit Damage 25% Boost
    • Limit Break 5% Boost with Low HP
    • Critical Hit Rate 50% Boost with Low HP
    • New Materia Slot
    • New Materia Slot
    • New Materia Slot
  • Nail Bat Sub-Core IV
    • Max HP +250
    • Limit Break Damage 5% Boost
    • Reprieve
    • New Materia Slot Connection
    • New Materia Slot Connection
    • New Materia Slot Connection

Hardedge (Infinity’s End)

Location: Can be bought in the Wall Market Weapon Store

  • Hardedge Core
    • Attack Power +4
    • Attack Power +4
    • Magic Attack Power +4
    • Buff Duration 10% Boost
  • Hardedge Sub-Core I
    • Attack Damage 5% Boost
    • Aerial Attack Damage 5% Boost
    • Punisher Mode Strong Attack Damage 5% Boost
    • Crippling Damage 10% Boost
  • Hardedge Sub-Core II
    • Attack Power +8
    • Attack Power +8
    • Attack Power +8
    • Magic Attack Power +5
    • Stagger Siphon
  • Hardedge Sub-Core III
    • Attack Power +8
    • Attack Power +8
    • Attack Power +8
    • Magic Attack Power +8
    • Limit Break Damage 5% Boost
    • Bloodsucker
    • New Materia Slot
    • New Materia Slot Connection
  • Hardedge Sub-Core IV
    • Attack Power +12
    • Attack Power +12
    • Magic Attack Power +10
    • Weapon Ability Critical Hit Rate 10% Boost
    • New Materia Slot
    • New Materia Slot
    • New Materia Slot Connection

Mythril Saber (Blade Burst)

Location: Wall Market Weapon Shop

  • Mythril Saber Core
    • Attack Power +6
    • Magic Attack Power +6
    • Magic Attack Power +6
    • Magic Defense +5
    • Max MP +10
  • Mythril Saber Sub-Core I
    • Elemental Materia Damage 10% Boost
    • Debuff Resistance +5
    • Trade-Off
    • Magic 20% Boost with Full MP
    • Attack Power +5 with High HP
  • Mythril Saber Sub-Core II
    • Attack Power +8
    • Magic Attack Power +10
    • Magic Attack Power +10
    • Magic Attack Power +10
    • Magic Defense +5
    • MP Regeneration 50% Boost
    • New Materia Slot
    • New Materia Slot Connection
  • Mythril Saber Sub-Core III
    • Attack Power +8
    • Magic Attack Power +12
    • Magic Attack Power +12
    • Attack Spell MP Cost Reduction 20%
    • New Materia Slot
    • New Materia Slot Connection

Twin Stinger (Counterstance)

Location: Shinra Building – The Drum Level 3 – Passage C

  • Twin Stinger Core
    • Fire Damage 5% Boost
    • Ice Damage 5% Boost
    • Lightning Damage 5% Boost
    • Wind Damage 5% Boost
    • Elemental Materia Damage 10% Boost
  • Twin Stinger Sub-Core I
    • Max MP +10
    • Max MP +10
    • Buff Duration 10% Boost
    • Inflicted Debuff Duration 10% Boost
    • New Materia Slot
  • Twin Stinger Sub-Core II
    • Attack Power +12
    • Magic Attack Power +12
    • Max MP +15
    • Physical Damage Reduction 10% when Guarding
    • Magic Damage Reduction 10% when Guarding
    • MP Regeneration 10% Boost
    • New Materia Slot
    • New Materia Slot Connection
  • Twin Stinger Sub-Core III
    • Attack Power +15
    • Magic Attack Power +15
    • Elemental Defense 5% Boost
    • Magic Defense +5 with High HP
    • Healing Spells MP Cost Reduction 20%
    • Reprieve

Tifa

Leather Gloves (Divekick)

  • Leather Gloves Core
    • Attack Power +5
    • Speed +5
    • Max HP +100
    • Max MP +5
  • Leather Gloves Sub-Core I
    • Attack Power +5
    • Max HP +150
    • Unbridled Strength Damage 10% Boost
    • New Materia Slot
  • Leather Gloves Sub-Core II
    • Attack Power +10
    • Magic Attack Power +10
    • Max HP +200
    • Max MP +8
    • Speed +5
    • Limit Break Damage 5% Boost
  • Leather Gloves Sub-Core III
    • Attack Power +18
    • Magic Attack Power +14
    • Defense +8
    • Magic Defense +8
    • Concentration Activation 50%
    • New Materia Slot
  • Leather Gloves Sub-Core IV
    • Attack Power +18
    • Magic Attack Power +14
    • Max HP +200
    • Self-Healing 50% Boost with Low HP
    • New Materia Slot Connection
    • New Materia Slot
  • Leather Gloves Sub-Core V
    • Attack Power +20
    • Magic Attack Power +14
    • Max HP +200
    • Max MP +10
    • Speed +5
    • New Materia Slot
    • New Materia Slot Connection

Metal Knuckles (Overpower)

  • Metal Knuckles Core
    • Attack Power +4
    • Attack Power +4
    • Attack Power +4
    • Speed +3
  • Metal Knuckles Sub-Core I
    • Attack Damage 5% Boost
    • Aerial Attack Damage 5% Boost
    • Buff Duration 10% Boost
    • Rear Assault 10% Boost
  • Metal Knuckles Sub-Core II
    • Attack Power +8
    • Attack Power +8
    • Attack Power +8
    • Magic Attack Power +5
    • Speed +4
    • New Materia Slot
  • Metal Knuckles Sub-Core III
    • Attack Power +10
    • Attack Power +10
    • Magic Attack Power +5
    • Bloodsucker
    • Concentration Activation 30%
    • New Materia Slot
  • Metal Knuckles Sub-Core IV
    • Attack Power +12
    • Attack Power +12
    • Magic Attack Power +6
    • Physical Defense +10 with Low HP
    • Magic Defense +10 with Low HP
    • New Materia Slot
  • Metal Knuckles Sub-Core V
    • Attack Power +15
    • Attack Power +15
    • Magic Attack Power +8
    • ATB Charge Rate 10% Boost
    • New Materia Slot
    • New Materia Slot Connection
    • New Materia Slot Connection

Sonic Strikers (Focused Strike)

Location: Mako Reactor 5 – B5

  • Sonic Strikers Core
    • Attack Power +6
    • Magic Attack Power +5
    • Speed +5
    • Max MP +6
  • Sonic Strikers Sub-Core I
    • Fire Damage 5% Boost
    • Ice Damage 5% Boost
    • Lightning Damage 5% Boost
    • Wind Damage 5% Boost
    • Buff Duration 10% Boost
    • Inflicted Debuff Duration 10% Boost
  • Sonic Strikers Sub-Core II
    • Attack Power +8
    • Magic Attack Power +5
    • Speed +5
    • Max MP +6
    • Elemental Materia Damage 10% Boost
    • Debuff Resistance +5
  • Sonic Strikers Sub-Core III
    • Attack Power +10
    • Magic Attack Power +8
    • Speed +5
    • Max MP +6
    • Concentration Activation 50%
    • New Materia Slot
  • Sonic Strikers Sub-Core IV
    • Attack Power +15
    • Magic Attack Power +9
    • Max MP +6
    • MP Regeneration 50% Boost
    • New Materia Slot
    • New Materia Slot Connection
  • Sonic Strikers Sub-Core V
    • Attack Power +16
    • Magic Attack Power +10
    • Max MP +7
    • Speed +6
    • Healing Spells MP Cost Reduction 10%
    • Physical Defense +5 with High HP
    • Magic Defense +5 with High HP

Feathered Gloves (Starshower)

Location: Sewers Aqueduct 1

  • Feathered Gloves Core
    • Attack Power +6
    • Magic Attack Power +6
    • Speed +7
    • Physical Damage Reduction 10% when Guarding
    • Magic Damage Reduction 10% when Guarding
  • Feathered Gloves Sub-Core
    • Attack Damage 5% Boost
    • Aerial Attack Damage 5% Boost
    • ATB Charge Rate 10% Boost
    • Rear Assault 10% Boost
    • Stagger Siphon
  • Feathered Gloves Sub-Core II
    • Attack Power +10
    • Attack Power +10
    • Magic Attack Power +12
    • Speed +7
    • Concentration Activation 70%
    • New Materia Slot
  • Feathered Gloves Sub-Core III
    • Attack Power +10
    • Attack Power +10
    • Magic Attack Power +14
    • Speed +7
    • New Materia Slot Connection
    • New Materia Slot Connection
    • New Materia Slot
  • Feathered Gloves Sub-Core IV
    • Attack Power +12
    • Attack Power +12
    • Magic Attack Power +15
    • Speed +7
    • New Materia Slot
    • New Materia Slot Connection

Mythril Claws (Chi Trap)

  • Mythril Claws Core
    • Attack Power +7
    • Magic Attack Power +7
    • Magic Attack Power +7
    • Max MP +10
    • New Materia Slot
  • Mythril Claws Sub-Core I
    • Debuff Resistance +5
    • Elemental Defense 5% Boost
    • Concentration Activation 30%
    • Magic 20% Boost with Full MP
    • Attack Spells MP Cost Reduction 20%
  • Mythril Claws Sub-Core II
    • Attack Power +10
    • Magic Attack Power +10
    • Magic Attack Power +10
    • Elemental Materia Damage 10% Boost
    • Attack Power +5 with High HP
    • ATB Charge Rate 10% Boost
    • New Materia Slot Connection
    • New Materia Slot
  • Mythril Claws Sub-Core III
    • Attack Power +10
    • Magic Attack Power +10
    • Magic Attack Power +10
    • Reprieve
    • New Materia Slot
    • New Materia Slot Connection

Purple Pain (True Strike)

Location: Shinra Building – Entrance Hall

  • Purple Pain Core
    • Max HP +250
    • Speed +5
    • Critical Hit Rate 10% Boost
    • Critical Hit Damage 10% Boost
    • Physical Defense +10 with Low HP
    • Magic Defense +10 with Low HP
  • Purple Pain Sub-Core I
    • Attack Damage 5% Boost
    • Unbridled Strength Damage 10% Boost
    • Concentration Activation 70%
    • Critical Hit Rate 50% Boost with Low HP
    • Limit Break 5% Boost with Low HP
    • New Materia Slot
  • Purple Pain Sub-Core II
    • Attack Power +15
    • Magic Attack Power +12
    • Max HP +300
    • Max HP +300
    • Speed +6
    • Critical Hit Damage 10% Boost
    • Weapon Ability Critical Hit Rate 10% Boost
    • New Materia Slot
  • Purple Pain Sub-Core III
    • Attack Power +16
    • Magic Attack Power +13
    • Max HP +300
    • Limit Break Damage 5% Boost
    • Reprieve
    • New Materia Slot Connection
    • New Materia Slot Connection

Barret

Gatling Gun (Focused Shot)

  • Gatling Gun Core
    • Attack Power +5
    • Magic Attack Power +5
    • Max HP +100
    • New Materia Slot
  • Gatling Gun Sub-Core I
    • Attack Power +5
    • Magic Attack Power +5
    • Defense +4
    • Magic Defense +4
    • Max HP +100
    • New Materia Slot
  • Gatling Gun Sub-Core II
    • Attack Power +8
    • Magic Attack Power +8
    • Max HP +150
    • Max MP +5
    • Overcharge Damage 10% Boost
    • New Materia Slot Connection
  • Gatling Gun Sub-Core III
    • Attack Power +12
    • Magic Attack Power +12
    • Defense +5
    • Magic Defense +5
    • Max HP +200
    • New Materia Slot
  • Gatling Gun Sub-Core IV
    • Attack Power +14
    • Magic Attack Power +14
    • Max HP +200
    • Max MP +8
    • Limit Break Damage 5% Boost
    • New Materia Slot
  • Gatling Gun Sub-Core V
    • Attack Power +14
    • Magic Attack Power +14
    • Max HP +200
    • Max MP +8
    • New Materia Slot Connection
    • New Materia Slot
    • New Materia Slot Connection

Light Machine Gun (Lifesaver)

  • Light Machine Gun Core
    • Magic Attack Power +6
    • Defense +5
    • Max HP +150
    • New Materia Slot
  • Light Machine Gun Sub-Core I
    • Attack Damage 5% Boost
    • Physical Damage Reduction 10% when Guarding
    • Buff Duration 10% Boost
    • Debuff Resistance +5
  • Light Machine Gun Sub-Core II
    • Attack Power +6
    • Magic Attack Power +6
    • Defense +8
    • Max HP +200
    • Magic Attack Power +5 with High HP
    • Physical Defense +5 with High HP
  • Light Machine Gun Sub-Core III
    • Attack Power +6
    • Attack Power +6
    • Magic Attack Power +8
    • Magic Attack Power +8
    • Limit Break Damage 5% Boost
    • New Materia Slot
  • Light Machine Gun Sub-Core IV
    • Attack Power +10
    • Magic Attack Power +10
    • Magic Attack Power +10
    • Stagger Siphon
    • New Materia Slot Connection
    • New Materia Slot
  • Light Machine Gun Sub-Core V
    • Attack Power +12
    • Magic Attack Power +12
    • Elemental Damage 5% Boost
    • Healing Spells MP Cost Reduction 20%
    • Reprieve
    • New Materia Slot
    • New Materia Slot Connection

Big Bertha (Maximum Fury)

Location: Evergreen Garden Weapon Shop

  • Big Bertha Core
    • Attack Power +8
    • Magic Attack Power +10
    • Max HP +250
    • Max HP +250
    • Max HP +250
    • New Materia Slot
  • Big Bertha Sub-Core I
    • Attack Power +5 with High HP
    • Magic Attack Power +5 with High HP
    • Physical Defence +10 with Low HP
    • Magic Defense +10 with Low HP
    • Trade-Off
    • Self-Healing 50% Boost with Low HP
  • Big Bertha Sub-Core II
    • Attack Power +10
    • Attack Power +10
    • Magic Attack Power +10
    • Max HP +250
    • Limit Break Damage 5% Boost
    • Limit Break 5% Boost with Low HP
    • New Materia Slot Connection
    • New Materia Slot
  • Big Bertha Sub-Core III
    • Attack Power +10
    • Attack Power +10
    • Magic Attack Power +12
    • Max HP +250
    • Elemental Defense 5% Boost
    • New Materia Slot
    • New Materia Slot

Steel Pincers (Charging Uppercut)

Location: Moggie – Moogle Emporium

  • Steel Pincers Core
    • Fire Damage 5% Boost
    • Ice Damage 5% Boost
    • Lightning Damage 5% Boost
    • Wind Damage 5% Boost
    • Elemental Materia Damage 10% Boost
    • Inflicted Debuff Duration 10% Boost
  • Steel Pincers Sub-Core I
    • Attack Power +12
    • Magic Attack Power +8
    • Max MP +8
    • New Materia Slot
    • New Materia Slot Connection
    • New Materia Slot Connection
  • Steel Pincers Sub-Core II
    • Attack Power +16
    • Magic Attack Power +14
    • Max MP +10
    • Max MP +10
    • MP Regeneration 10% Boost
    • New Materia Slot
    • New Materia Slot
    • New Materia Slot Connection
  • Steel Pincers Sub-Core III
    • Attack Power +10
    • Attack Power +10
    • Magic Attack Power +12
    • Magic Defense +5 with High HP
    • Attack Spells MP Cost Reduction 20%
    • Healing Spells MP Cost Reduction 20%
    • Magic 20% Boost with Full MP

Wrecking Ball (Smackdown)

Location: Subterranean Menace Quest Reward in Chapter 14

  • Wrecking Ball Core
    • Attack Power +6
    • Attack Power +6
    • Magic Attack Power +6
    • Attack Damage 5% Boost
    • ATB Charge Rate 10% Boost
  • Wrecking Ball Sub-Core I
    • Buff Duration 10% Boost
    • Magic Damage Reduction 10% when Guarding
    • Crippling Damage 10% Boost
    • New Materia Slot
    • New Materia Slot
  • Wrecking Ball Sub-Core II
    • Attack Power +8
    • Attack Power +8
    • Attack Power +8
    • Magic Attack Power +8
    • Limit Break Damage 5% Boost
    • Bloodsucker
    • Stagger Siphon
    • Weapon Ability Critical Hit Rate 10% Boost
  • Wrecking Ball Sub-Core III
    • Attack Power +8
    • Attack Power +8
    • MP Regeneration 10% Boost
    • Reprieve
    • New Materia Slot Connection
    • New Materia Slot Connection

EKG Cannon (Point Blank)

Location: Chapter 16 – Buy from Mayor’s assistant Hart for 10.000

  • EKG Cannon Core
    • Magic Attack Power +10
    • Max HP +300
    • Critical Hit Rate 10% Boost
    • Critical Hit Damage 10% Boost
    • New Materia Slot
  • EKG Cannon Sub-Core I
    • Weapon Ability Critical Hit Rate 10% Boost
    • Critical Hit Rate 50% Boost with Low HP
    • Physical Defense +10 with Low HP
    • Magic Defense +10 with Low HP
  • EKG Cannon Sub-Core II
    • Attack Power +10
    • Magic Attack Power +15
    • Max HP +350
    • Attack Damage 5% Boost
    • Overcharge Damage 10% Boost
    • Critical Hit Damage 10% Boost
    • New Materia Slot Connection
    • New Materia Slot Connection
  • EKG Cannon Sub-Core III
    • Attack Power +10
    • Magic Attack Power +15
    • Critical Hit Rate 50% Boost with Low HP
    • Bloodsucker
    • Reprieve
    • New Materia Slot Connection

Aerith

Guard Stick (Arcane Ward)

  • Guard Stick Core
    • Magic Attack Power +12
    • Defense +7
    • Magic Defense +7
    • Max HP +150
    • Max MP +8
  • Guard Stick Sub-Core I
    • Attack Damage 5% Boost
    • Tempest Damage 5% Boost
    • Physical Damage Reduction 10% when Guarding
    • Magic Damage Reduction 10% when Guarding
    • New Materia Slot
  • Guard Stick Sub-Core II
    • Magic Attack Power +18
    • Max HP +150
    • Max MP +8
    • MP Regeneration 10% Boost
    • New Materia Slot Connection
    • New Materia Slot
  • Guard Stick Sub-Core III
    • Magic Attack Power +18
    • Max HP +150
    • Max MP +8
    • Elemental Defense 5% Boost
    • Healing Spells MP Cost Reduction 20%
    • New Materia Slot
    • New Materia Slot Connection

Silver Staff (Sorcerous Storm)

Location: Moogle Shop in Sector 5 Slums

  • Silver Staff Core
    • Magic Attack Power +10
    • Max HP +150
    • Max MP +10
    • New Materia Slot
  • Silver Staff Sub-Core I
    • Fire Damage 5% Boost
    • Ice Damage 5% Boost
    • Lightning Damage 5% Boost
    • Wind Damage 5% Boost
  • Silver Staff Sub-Core II
    • Magic Attack Power +10
    • Magic Attack Power +10
    • MP Regeneration 50% Boost
    • Magic 20% Boost with Full MP
    • Inflicted Debuff Duration 10% Boost
  • Silver Staff Sub-Core III
    • Magic Attack Power +10
    • Magic Attack Power +10
    • Max HP +200
    • Attack Spells MP Cost Reduction 20%
    • Healing Spells MP Cost Reduction 20%
    • Trade-Off
    • New Materia Slot
    • New Materia Slot

Arcane Scepter (Fleeting Familiar)

  • Arcane Scepter Core
    • Magic Attack Power +5
    • Max MP +8
    • Max MP +8
    • Inflicted Debuff Duration 10% Boost
    • Buff Duration 10% Boost
  • Arcane Scepter Sub-Core I
    • Fire Damage 5% Boost
    • Ice Damage 5% Boost
    • Lightning Damage 5% Boost
    • Wind Damage 5% Boost
    • Elemental Materia Damage 10% Boost
  • Arcane Scepter Sub-Core II
    • Magic Attack Power +7
    • Magic Attack Power +7
    • Max MP +10
    • Attack Damage 5% Boost
    • Stagger Siphon
    • New Materia Slot
  • Arcane Scepter Sub-Core III
    • Magic Attack Power +8
    • Magic Attack Power +8
    • Max MP +10
    • Attack Spells MP Cost Reduction 10%
    • MP Regeneration 10% Boost
    • New Materia Slot
    • New Materia Slot Connection

Mythril rod (Ray of Judgement)

Location: Switchyard 2 – Section C

  • Mythril Rod Core
    • Magic Attack Power +5
    • Magic Atrack Power +5
    • Max MP +13
    • New Materia Slot
    • New Materia Slot Connection
  • Mythril Rod Sub-Core I
    • Magic Attack Power +6
    • Magic Attack Power +6
    • Magic Attack Power +6
    • Bloodsucker
    • Magic 20% Boost with Full MP
  • Mytrhil Rod Sub-Core II
    • Magic Attack Power +10
    • Magic Attack Power +10
    • Max HP +200
    • Physical Defense +5 with High HP
    • Magic Defense +5 with High HP
    • Limit Break 5% Boost with Low HP
    • New Materia Slot Connection
    • New Materia Slot

Reinforced Staff (ATB Ward)

Location: Shinra Building – 65F Hojo’s Laboratory – Specimen Enclosures

  • Reinforced Staff Core
    • Magic Attack Power +5
    • Magic Defense +5
    • Max MP +8
    • Buff Duration 10% Boost
    • Debuff Resistance +5
  • Reinforced Staff Sub-Core I
    • Physical Damage Reduction 10% when Guarding
    • Magic Damage Reduction 10% when Guarding
    • Magic Attack Power +5 with High HP
    • Self-Healing 50% Boost with Low HP
    • New Materia Slot
  • Reinforced Staff Sub-Core II
    • Magic Attack Power +10
    • Magic Attack Power +10
    • Magic Defense +8
    • Max MP +10
    • Tempest Damage 5% Boost
    • Physical Defense +5 with High HP
    • New Materia Slot
    • New Materia Slot
Rat Problem Quest Guide – Final Fantasy 7 Remake
Rat Problem Quest Guide - Final Fantasy VII Remake

In Chapter 3 you unlock several Quests in the Sector 7 Slums. To unlock the Rat Problem Side Quest you have to progress the story to a certain point in Final Fantasy VII Remake. It is Side Quest 2 in the Quest overview and can only be done during Chapter 3.

Rat Problem Guide

Quest Giver

Talk to the Item Store Owner in the northwestern part of the Sector 7 Slums in Final Fantasy 7 Remake. He will tell you about a problem with Doomrats and asks you to get rid of them.

Killing Wererats

Final Fantasy VII Remake Rat Problem

Go to the destination and kill all Wererats. There are no Doomrats at this location the Item Shop Owner gave you. Tifa will suggest to get back to the Item Shop Owner, so get back to him.

Killing Doomrats

After talking to the Item Show Owner Doomrats will spawn at the destination you previously checked and only found Wererats. Doomrats are variants of normal monsters so they will help you complete Battle Intel Reports.

Rewards

After you killed all Doomrats you can teleport back to the Item Shop Owner. Talk to him and he will give you Hi-Potions x5. Don’t forget to buy his Music Disc which is only available in Chapter 3 after you complete the Quest Rat Problem.

To finish the rest of the Quests in Chapter 3 check out our Final Fantasy 7 Remake Guides.

Nuisance in the Factory Quest Guide – Final Fantasy 7 Remake
Nuisance in the Factory Quest Guide - Final Fantasy VII Remake

In Chapter 3 you unlock several Quests in the Sector 7 Slums. You unlock the Nuisance in the Factory Quest in Final Fantasy 7 Remake through story progression. It is Side Quest 3 in the Quest overview and can only be done during Chapter 3.

Nuisance in the Factory Guide

Quest Giver

Talk to the Junk Dealer behind the Seven Heaven Bar in the Sector 7 Slums. He will ask you to clear the Factory to the southeast of Drake enemies.

Drake Locations

Enter the Factory and make your way to the buildings in the north. In each building you will have to fight a small group of Drakes. Most of the time the Drakes will fly above the area so switch to Tifa to have an easier time hitting them. If you have the wind materia from finishing Battle Intel Reports use it to make the fight easier. Don’t forget to use the Assess Materia on the Drakes for the Battle Intel Reports.

Reward

Final Fantasy 7 Remake Nuisance in the Factory

As a reward for completing Nuisance in the Factory Quest in Final Fantasy VII Remake the Junk Dealer will give you 500 Gil. This will also unlock Quest 6 Just Flew In from the Graveyard

To finish the rest of the Quests in Chapter 3 check out our Final Fantasy 7 Remake Guides.

Lost Friends Quest Guide – Final Fantasy 7 Remake
Lost Friends Quest Guide - Final Fantasy VII Remake

In Chapter 3 you unlock several Quests in the Sector 7 Slums. You unlock the Lost Friends Quest in Final Fantasy 7 Remake through story progression. It is Side Quest 4 in the Quest overview and can only be done during Chapter 3.

Lost Friends Guide

Quest Giver

Talk to the little girl Betty in the southern part of Sector 7 Slums. She will ask you to find her 3 cats that ran away. All 3 cats in the Lost Friends Quest can be found in the Residential Area of the Sector 7 Slums.

Cat Locations

The first one can be found near the entrance of the Seven Heaven Bar. As soon as you approach a cat you will hear a meow and Tifa will react to it. All 3 cats in the Lost Friends Quest are white and have a pink necklace. To reach the second cat you have to crawl through a tube. The last cat can be found in the southeastern part of the Sector 7 Slums.

Reward

Final Fantasy VII Remake - Lost Friends Quest

After checking on all 3 cats you get the option to teleport back to Becky. As a reward for finding all 3 cats in the Lost Friends Quest Betty will give you A maiden’s kiss.

To finish the rest of the Quests in Chapter 3 check out our Final Fantasy 7 Remake Guides.

Hanged Confidant Guide – Persona 5 Royal (Munehisa Iwai)

<<< Persona 5 Royal Guides

Persona 5 Royal Weapons Dealer Iwai Hanged Confidant

Hanged Confidant Benefits in Persona 5 Royal:

RankAbilityDescription
1Starter CustomizationAllows you to customize your gun and install upgrades.
3Camo CustomizationAllows you to customize camouflage on your gun, which can inflict ailments.
5DiscountDecreases the cost of gun customization.
7Expert CustomizationAllows you to customize high-grade guns.
MAXOn The HouseAllows you to customize your gun for free.

Rank 1

Last ResponseLeave it to me. +1As long it’s safe… +1So what’s my first job? +3

Rank 2

Hanged Persona will give you an additional point for this Confidant.

Response 1Maybe I should call him. +0… Iwai seems sick. +0
Response 2Nothing in particular. +0I was daydreaming, sorry. +0
Response 3Who was that guy? +0What should I do now? +1How’s your cold? +1

Rank 3

Response 1I know how it feels. +0Is it seriously that hard? +0
Response 2I always knew you were a thug. +2Oh. I, uh… have to go. +0Y-Yakuza!? +1
Response 3Not really. +0No, I like that stuff. +0We made a deal, didn’t we? +2
Response 4Is that one of your customers? +0Why are you being so mean? +0

Rank 4

Hanged Persona will give you an additional point for this Confidant.

Response 1Iwai. +0I can’t tell you. +0It’s none of your business. +0
Response 2What was that about? +0So that was Tsuda? +0What did he mean, “sell” him? +0
Response 3Hong Kong mafia. +0A 100 million yen deal. +0
Response 4Give it your all. +0You two should play nice. +1Where’s my reward. +2
Response 5I agree. +1Is that a threat? +0What’s the issue? +0

Rank 5

Hanged Persona will give you an additional point for this Confidant.

Response 1Why not? +0You shouldn’t lie to your son. +0
Response 2You’re so kind, Iwai. +0You’re pathetic. +2You should call the cops. +0
Response 3That’s right. +1Don’t make assumptions. +0I’ll stick around for the guns. +2
Response 4You’re right. +1Is it really all for Kaoru? +0Well, you got this. +0

Rank 6

Equip a Hanged Persona to receive an additional point for this Confidant

Response 1Why would he say that? +0No, nothing even close. +0
Response 2He definitely does. +0You should ask him. +0
Response 3Our futures. +1Girls. +2That’s a secret. +2
Response 4Right. +1You should tell him, Iwai. +0You should buy us something. +2
Response 5He’s my age, so it comes easier. +1All I did was listen to him. +1It’s part of the job. +0

Rank 7

Equip a Hanged Persona to receive an additional point for this Confidant

Response 1Not at all. +0Absolutely. +2I guess he likes guns? +1
Response 2That’s horrible. +0He’s clever. +2What a crafty bastard. +1
Response 3Is Tsuda seriously dangerous? +0Are you going alone? +0
Response 4Bring it on. +1I’m worried… +0So what’s our first move? +0

Request

Equip a Hanged Persona to receive an additional point for this Confidant

Response 1It most definitely was. +1I did it all for Iwai. +2Actually, it’s been fun. +0
Response 2I will. +1I want to help you. +1I can’t. +0
Response 3What’s his full name? +0Tell me his name. +0

Rank 8

Equip a Hanged Persona to receive an additional point for this Confidant

Response 1It’s not impossible. +0I dunno. +1He’s matured. +0
Response 2I’m back, baby. +1I guess I could consider it. +2If you pay me well. +2
Response 3Understood. +1You worry too much. +0Now let’s catch him off-guard. +0

Rank 9

Equip a Hanged Persona to receive an additional point for this Confidant.

Response 1That’s great news. +1I feel bad for him. +0Are you sure he’s alive? +2
Response 2Who’s Masa? +0Will Karou be OK? +0
Response 3We should hurry. +0Let’s close up shop. +0
Response 4What’s your goal here, Masa? +0Cut the bullshit. +0
Response 5Tell him the truth. +2You need to trust your son. +2
Response 6Karou is really strong-willed. +3He gets that maturity from you. +1He’s a cool kid, huh? +2
Response 7Like father, like son. +1Gecko bonds go beyond blood. +1Why not newts? +0

Rank MAX

Equip a Hanged Persona to receive an additional point for this Confidant.

Response 1It’s up to you now, Iwai. +3Kaoru won’t lose. +2Iwai’s kind of slow. +0
Response 2I couldn’t leave him. +0It was for the special menu. +0
Response 3It’s a coincidence. +0Should we close up? +0What if you’re right? +1
Hermit Confidant Guide – Persona 5 Royal (Futaba Sakura)
Persona 5 Royal Guides
Hermit Confidant Persona 5 Royal Futaba Sakura

Hermit Confidant Benefits in Persona 5 Royal:

RankAbilityDescription
1Moral SupportChance to cast Kaja or party-healing magic during battle.
2Mementos ScanChance to fully map the floor of Mementos when entering that floor.
4Position HackChance to instantly Hold Up enemies when starting a battle.
6Active SupportMoral Support may now Charge or recover SP.
7Treasure RebootChance to revive search objects in the area after battle.
9Emergency ShiftChance to swap current party with backups when 2 or more people are KO’d.
MAXFinal GuardChance to nullify a fatal attack to a current party member.
MAXSecond AwakeningTransforms her Persona into a mythological trickster.
All Futaba Sakura Hermit Confidant Ranks - Persona 5 Royal

Rank 2

Equip a Hermit Persona to receive an additional point for this Confidant.

Response 1That wouldn’t solve anything. +0That’s a great idea. +1
Response 2If we work together. +2Want me to help? +1I don’t know. +0
Response 3Sounds good to me. +0Can you tell me again? X
Response 4I bet it will. +1I’m not sure. +0Why not ask him directly? +0

Rank 3

Equip a Hermit Persona to receive an additional point for this Confidant.

Response 1I what? +0So you’re OK? +0I was about to come find you. +2
Response 2Good to see you again. +3You’re the one who appeared. +1You need to be more careful. +0
Response 3It’ll only get tougher. +0You will. +0We’ll both do our best. +1

Rank 4

Equip a Hermit Persona to receive an additional point for this Confidant.

Response 1Nope. +1Let’s do this together. +3If you want. +0
Response 2No, you’re talented. +0I bet they were just surprised. +0
Response 3Not at all. +1Everyone does it. +1I think it’s cute. +2
Response 4We’ll take it slow. +1You need more training. +0I’ll help you anytime. +1

Rank 5

Equip a Hermit Persona to receive an additional point for this Confidant.

Response 1He’s in my class. +0Friend might be a bit much. +0
Response 2I think you’re right. +2No. +0Your… what? +1
Response 3What’s an NPC? +1Savage. +0He’s the protagonist. +2
Response 4You did great. +1That’s nothing special. +0Ding! Level up! +0

Rank 6

Equip a Hermit Persona to receive an additional point for this Confidant.

Response 1Were you happy? +1That must have been a shock. +2How did you react? +0
Response 2You didn’t know any better. +1Did you apologize to her? +0Sounds like it was her fault. +0
Response 3Understood. +0Someone’s pushy today. +0
Response 4Are you running away again? +1Let’s calm down first. +0I’m right here with you. +0

Rank 7

Equip a Hermit Persona to receive an additional point for this Confidant.

Response 1What horrible parents. +1We have to put a stop to this. +1Strange… how? +0
Response 2I’ll do it, for you. +3We’ll show them the truth. +2Give me some time. +1

Rank 8

Equip a Hermit Persona to receive an additional point for this Confidant.

Response 1That’s incredible. +3I’m glad to hear that. +2Did you stutter at all? +1
Response 2You worked really hard too. +2You’re making me blush… +1Do I get a reward? +0
Response 3Fine by me. +0That’s all? +0
Response 4Congrats. +1You’ve still got more. +0Want more pats? +1

Rank 9

Equip a Hermit Persona to receive an additional point for this Confidant.

Response 1You’ve really matured. +2What if you get bullied again? +1
Response 2That doesn’t sound healthy… +0Are you OK, Futaba? +2You’re imagining things. +1
Response 3If you want. +1No way. +1You’re giving up? +0
Response 4Because we’re teammates. +0 > No RomanceBecause I love you. +0 > Response 5
Response 5I would like that. +0 > Response 6If that’s OK with you. +0 > Response 6
Response 6Um, Hello? +0 > Response 7Is something wrong? +0 > Response 7
Response 7Earth to Futaba? / +0 > RomanceAre you still alive? +0 > Romance
RomanceInstant yakisoba. +0Morgana. +0Do I really have to say it? +1
No RomanceA true friend. +1A partner. +1A key item. +1

Rank Max (No Romance)

Equip a Hermit Persona to receive an additional point for this Confidant.

Response 5Take your time. +2You can do this. +2We’ll do it together. +3
Response 6You can’t lose to her. +2Do you want a job too? +1
Response 7I honor my promises. +0Just keep it cheap. +0You remember that? +0
Response 8I’m counting on you. +0That’s a lot of pressure. +0

Rank Max (Romance)

Equip a Hermit Persona to receive an additional point for this Confidant.

Response 1What are you talking about? +0Don’t worry about it. +0…Pardoned? +0
Response 2Mission complete. +0Nice job, Futaba. +0You did great. +0
Response 3I know. +0I don’t mind. +0I like being close. +0
Response 4What’s wrong. +0Come closer. +0
Response 5Take your time. +2You can do this. +2We’ll do it together. +3
Response 6You can’t lose to her. +2Do you want a job too? +1
Response 7I honor my promises. +0Just keep it cheap. +0You remember that? +0
Response 8I’m counting on you. +0That’s a lot of pressure. +0
Response 9You already have that right. +3Took you long enough to ask. +3I want that right too. +3
Persona 5 Royal Guides
Persona 5 Royal Guides

Star Confidant Guide – Persona 5 Royal (Hifumi Togo)
Persona 5 Royal Guides
Persona 5 Royal Guides
Persona 5 Royal Hifumi Togo Star Confidant

Star Confidant Benefits in Persona 5 Royal:

RankAbilityDescription
1Koma SabakiAllows you to swap current party with backup members during Joker’s turn.
3UchikomiChance for a follow-up by a backup member if Joker downs an enemy.
5Kakoi KuzushiAllows you to attempt to escape, even when surrounded by the enemy.
7NarikinEarn double money if a battle is won in 1 turn after a successful ambush.
9TouryouDecreases turn delay to zero, allowing you to instantly escape battle.
MAXRogo SystemAllows you to swap current party with backup members during anyone’s turn.

Rank 1

Equip a Star Persona to receive an additional point for this Confidant.

Last ResponseSure. +1I guess we can. +1 Lucky me. +2

Rank 2

Equip a Star Persona to receive an additional point for this Confidant.

Response 1That’s interesting. +1I like that attitude change. +0It’s a bit scary. +0
Response 2Have confidence in yourself. +0Don’t worry about them. +0
Response 3When is it coming out? +0You’re, like, an idol. +0But you don’t want to, right? +1

Rank 3

Equip a Star Persona to receive an additional point for this Confidant.

Response 1Describes you perfectly. +1No, I didn’t. +0That’s quite the headline. +0
Response 2You don’t enjoy it? +0Having a difficult time? +1You should just decline. +0
Response 3Bring it on. +1Don’t worry about it. +0This is part of our deal too. +0

Rank 4

Equip a Star Persona to receive an additional point for this Confidant.

Response 1I don’t mind. +1She has a bad vibe. +0Must’ve been the katsu curry. +1
Response 2They’re ridiculous. +0They’re cool. +1Never heard of them. +0
Response 3I’d love to. +1If our schedules match up. +0Where shall we go next? +1

Rank 5

Equip a Star Persona to receive an additional point for this Confidant.

Response 1You’re not allowed to date? +0She’s scary. +1Accomplish things? +0
Response 2You don’t like the attention? +0You should stop then. +1Have you told your mother? +0
Response 3No worries. +0You’ve got a lot to deal with… +1Why do you have to apologize? +0

Rank 6

Equip a Star Persona to receive an additional point for this Confidant.

Response 1You’ll be famous. +0Is that frustrating? +1The media is scary. +0
Response 2Do you still like shogi? +1Is that what you want to do? +0Do what you love. +1
Response 3You think so? +0You’re imagining things. +1Confess your sins, my child. +0

Rank 7

Equip a Star Persona to receive an additional point for this Confidant.

Response 1That’s almost a relief. +1Don’t let your guard down. +0It may come down to luck. +2
Response 2Give it your all. +1I believe in you. +2Idols are cool too. +0

Request

Equip a Star Persona to receive an additional point for this Confidant.

Response 1What do you mean? +0I don’t understand. +0
Response 2That won’t work. +1That’s a great strategy. +0Do you intend to lose? +0
Response 3Let’s make her reconsider. +0Let’s do something about it. +0
Response 4What’s your mother’s name? +0Tell me her name. +0

Rank 8

Equip a Star Persona to receive an additional point for this Confidant.

Response 1Maybe… +1You’re overthinking it. +0I’m glad her heart changed. +2
Response 2Lose what? +0What’re you talking about? +0
Response 3I support it. +1You should really rethink this. +0It’s certainly admirable. +0

Rank 9

Equip a Star Persona to receive an additional point for this Confidant.

Response 1Give it all you go. +1Do you feel confident? +0You can do it. +0
Response 2It was a good effort. +0You’ll win next time. +0A very queenly decision. +2
Response 3I want to become stronger. +0 > No RomanceI want to stay by your side. +0 > Response 4
Response 4I want us to date. +0 > RomanceWe’ll be friends forever. +0 > No Romance
RomanceAnything for you. +1It was all a big coincidence. +1It was love at first sight. +1
No RomanceThat’s a great way to see it. +1You’re overthinking it. +1Let’s win the next one. +1

Rank Max (No Romance)

Equip a Star Persona to receive an additional point for this Confidant.

Response 1That’s rough. +1You’ll triumph in the end. +2Just don’t lose. +3
Response 2 I believe in you. +0I’ll be with you. +0
Response 3So you know. +0What do you mean? +0We do. +0
Response 4Thank you. +0That’s reassuring. +0

Rank Max (Romance)

Equip a Star Persona to receive an additional point for this Confidant.

Response 1That’s rough. +2You’ll triumph in the end. +2Just don’t lose. +3
Response 2You can do it. +0That’s reassuring. +0
Response 3So you know. +0What do you mean? +0We do. +0
Response 4Thank you. +0That’s reassuring. +0
Response 5What’s wrong? +0Are you nervous? +0
Persona 5 Royal Guides
Persona 5 Royal Guides
Will Seed Locations and Upgrade – Persona 5 Royal

In Persona 5 Royal every palace has Will Seeds that you need to find before stealing that Palace’s heart. Finding all three Will Seeds will give you a very powerful accessory.

Kamoshida Will Seed Locations

Kamoshida Will Seed Locations - Persona 5 Royal

Kamoshida Will Seed 1

After leaving the gym / chapel in Kamoshida’s Palace you will get a scene where the party wants to use the grappling hook. Use it and open the door the get your first Will Seed.

Kamoshida Will Seed 2

You will reach an open area with a lot of red glowing enemies and will be able to escape it with the grappling hook towards a a tower. After entering the tower you will be able to use a ventilation shaft on the left side. Use the grappling hook until you get to the hidden room with the second Will Seed.

Kamoshida Will Seed 3

In the tower use the elevator to get to the lower path. Jump through the painting of Kamoshida to get to the lobby and use the lever in the left room. Go through the painting again and use the left elevator to get to the last Will Seed, which is protected by a powerful enemy.

Kamoshida Will Seed Reward and Upgrade

You will get the Crystal of Lust which will let you use Diarama if you equip it. You can Upgrade it to the Ring of Lust in Mementos if you can find Jose there.

Maderame Will Seed Locations

Madarame Will Seed Locations - Persona 5 Royal

Maderame Will Seed 1

On the second floor you will be able to go up the stairs where a red glowing enemy patrols. Get past the red glowing enemy and use your grappling hook to get to the hidden room with the first Will Seed.

Maderame Will Seed 2

In the room with many stored paintings find the place where you can use the grappling hook. Activate the hidden button to open the path to the second Will Seed.

Maderame Will Seed 3

You can use a ventilation shaft near Maderame’s treasure. Use the grappling hook and jump from one hanging board to another until you can enter another ventilation shaft. Jump down to the final Will seed room protected by a powerful enemy.

Fortune Confidant Guide – Persona 5 Royal (Chihaya Mifune)
Persona 5 Royal Guides
Persona 5 Royal Guides
Persona 5 Royal Fortune Confidant

Fortune Confidant Benefits in Persona 5 Royal:

RankAbilityDescription
1Lucky ReadingTemporarily increases the growth rate of a selected social stat.
3Money ReadingTemporarily increases money earned from battle.
5Affinity ReadingDeepens your bond with a Confidant of your choice.
7Special Fate ReadingProvides a preview of all abilities for a Confidant of your choice.
8Celestial ReadingTriggers a Fusion Alarm, then raises alarm chance until end of day.
10Special Bond ReadingAllows you to clearly understand what other people are thinking.

Rank 1

Response 1I’ll be there. +3Such a hassle. +1You’re pretty extreme… +1

Rank 2

Fortune Persona will give you an additional point for this Confidant

Response 1Suggest she gives up XChange her boss’s heart. XEncourage her
Response 2Hrahhh! XOverturn your fate! Fight the power! X
Response 3You’re so stubborn +0Open your mind to change. +1
Response 4Of course I am. +1And if I am? +0Are you stalking me? +0

Rank 3

Response 1Go for the money. XFollow his heart.Chase a promotion. X
Response 2Thieves may steal her away.Marriage kills individuality. XShe’ll be sad if you break it off. X
Response 3I’m not, sorry. +0Who knows…? +0

Rank 4

Fortune Persona will give you an additional point for this Confidant

Response 1You’re only realizing that now? +0Do you want to test it again? +0
Response 2Strengthen your will. +1I don’t know. +0Trust in yourself. +2
Response 3Tell me more. +0That sounds so peaceful. +0
Response 4…The chairman? +0I’m not sure I follow. +0
Response 5I think it’ll work. +0It all depends on you. +0
Response 6I’m glad to hear that. +0I didn’t do much. +1Tell me more about your home. +0

Rank 5

Fortune Persona will give you an additional point for this Confidant

Response 1You’re such a hard worker. +2What about divine power? +0You must have lots of free time. +1
Response 2But what? +0Did you spend it all? +0
Response 3Who was he? +0Maiden? +0Are you in trouble? +0

Rank 6

Fortune Persona will give you an additional point for this Confidant

Response 1I like fortune-telling. +0She’s really cool. +0I’m doing research for school. +0
Response 2…Maiden of Relief? +0This has to be a joke. +0
Response 3This guy’s sketchy. +0Leave her alone. +0
Response 4What’s a Maiden of Relief? +0Who thinks you’re a monster? +0You’re just Chihaya to me. +3
Response 5No need to strain yourself. +0Be honest with yourself. +1We’ll work on it together. +0

Rank 7

Fortune Persona will give you an additional point for this Confidant

Response 1You’re not wrong about that. +0You shouldn’t have tricked them. +1I don’t think so. +3
Response 2Are you gonna be okay? +1Be careful. +1So the Maiden’s taking action. +0

Request

Response 1How so? +0What have you found? +0
Response 2Tell me his name. +0What’s Fukurai’s first name? +0
Response 3I can’t tell you. +0Don’t worry about it. +0

Rank 8

Equip a Fortune Persona receive an additional point for this Confidant

Response 1I had no idea. +1I know. +2
Response 2I’m glad to hear that. +3That’s some good luck. +3It’s because you’re strong. +3
Response 3Why do you ask? +0Hell yeah I am. +3
Response 4You give me too much credit. +0It was all your own will. +1I knew it would happen. +0

Rank 9

Equip a Fortune Persona receive an additional point for this Confidant

Response 1You really don’t understand. +0Listen to what Chihaya’s saying. +0
Response 2Do you regret what you did? +0Well, fate can be changed. +3That’s all in the past now. +1
Response 3I like having my fortune read. > No RomanceSo I can be with you. > Romance
RomanceI wanted to hear your voice too. +1Oh, you didn’t mean it…? +0….. +0
No RomanceI’m planning on it. +1If I’m ever in the mood. +0I want one of those stones. +0

Rank Max (No Romance)

Equip a Fortune Persona receive an additional point for this Confidant

Response 1You seem to be well. +1You’ve changed. +1
Response 2You should. +0It’s never too late. +0
Response 3I support you. +2You have strong convictions. +3
Response 4I wonder if you’re right… +0So what if I am the Trickster? +0You’re pretty sharp. +0
Response 5It’s not a problem. +0Are you worried about me? +0What does it mean? +0
Response 5Thank you. +0That’s really reassuring. +0

Rank Max (Romance)

Equip a Fortune Persona receive an additional point for this Confidant

Response 1You’ve never been here? +0It wasn’t that far away. +0
Response 2I support you. +2You have strong convictions. +3
Response 3I wonder if you’re right… +0So what if I am the Trickster? +0You’re pretty sharp. +0
Response 4It’s not a problem. +0Are you worried about me? +0What does it mean? +0
Response 5Thank you. +0That’s really reassuring. +0
Response 6I don’t care about that. +1It’s actually pretty cute. +3
Response 7I was hoping you’d say that. +0I don’t want to go home. +0
Persona 5 Royal Guides
Persona 5 Royal Guides