Smash Ultimate Patch – 6.0.0 – Side By Side Comparison
Nintendo released update 6.0.0 for Smash Ultimate and the guys from Beefy Smash Doods made a side by side comparison of the patch notes Nintendo put on their website.
Smash Ultimate Patch 6.0.0 - Side By Side Comparison
New Character: Terry
Terry comes with his own stage.
Donkey Kong 6.0.0 Changes
Side Tilt Attack
- Extended launch distance.
Neutral Air Attack
- Increased power.
- Increased attack range.
Neutral Special
- Extended fully charged launch distance.
- Shortened the charge time until reaching max charge.
Up Special
- Increased the speed that super armor activates when using the move on the ground.
- Made it easier to hit multiple times when hitting an airborne opponent when using the move on the ground, and extended the last attack’s launch distance.
Down Special
- Increased attack speed when using the move on the ground.
- Reduced vulnerability when using the move on the ground.
Kirby 6.0.0 Changes
Neutral Attack
- Increased attack speed.
Up Smash Attack
- Extended launch distance when hit in the low-damage range.
Neutral Air Attack
- Increased attack speed.
- Extended launch distance when hit in the high-damage range.
Up Air Attack
- Increased attack speed.
- Increased power.
- Extended launch distance.
Neutral Special
- Reduced start time for Inhale.
- Made it harder to disrupt Kirby’s Copy Ability.
Jigglypuff 6.0.0 Changes
Air Dodge
- Reduced vulnerability.
Moving Air Dodge
- Reduced vulnerability.
Down Air Attack
- Shortened the landing time after using the move.
- Reduced vulnerability when landing after using the move.
Forward Throw
- Adjusted launch angle.
Neutral Special
- Shortened the charge time until reaching max charge.
Side Special
- Increased the duration of the damage animation when the move hits.
- Increased the opponent’s downtime when shielded.
Robin 6.0.0 Changes
Side Tilt Attack
- Extended launch distance.
Neutral Air Attack
- Increased attack speed.
Neutral Special
- Shortened the time it takes to change to a more powerful spell.
Side Special
- Extended the duration of the fireball.
- The duration of the pillar of fire is not affected.
Other
- Increased the recharging effect smash attacks have on the Levin Sword.
King K. Rool 6.0.0 Changes
Neutral Air Attack
- Reduced vulnerability when landing after using the move.
Forward Air Attack
- Increased power of the high-damage range.
- Increased attack range of the high-damage-range attack and increased the duration.
Up Air Attack
- Increased the amount of time hit detection lasts.
- Extended launch distance for the high-damage range.
Neutral Special
- Increased attack speed.
- Made it easier to vacuum up the Kannonball.
- Shortened the time needed to shoot out the vacuumed Kannonball.
- Extended launch distance when hit with the Kannonball.
Down Special
- Reduced vulnerability when the counter succeeds.
- Increased the range the counter counts as a success.
- Increased the high-damage range.
Incineroar 6.0.0 Changes
Neutral Attack 3
- Increased power.
- Extended launch distance.
Forward Air Attack
- Increased the amount of time hit detection lasts.
- Decreased power for the latter half of the time hit detection lasts.
Down Air Attack
- Made it easier to trigger a meteor effect when you hit with the high-damage range.
Neutral Special
- Increased the power at the beginning of the move.
- Increased the range at the beginning of the move and increased the duration of the move.
Down Special
- Increased the amount of time the damage-reducing pose is effective.
- Extended launch distance of the flames after receiving an opponent’s attack.
- Reduced vulnerability when receiving or not receiving an opponent’s attack.
Hero 6.0.0 Changes
Neutral Special
- After Kafrizz hits a fighter or the stage and explodes, Gravitational Pull or Pocket will have no effect on the explosion.
Joker 6.0.0 Changes
Team Battles
- Joker’s meter doesn’t fill if Pokemon Trainer switches Pokemon at high percentage.