Pictos All Locations – Clair Obscur: Expedition 33

Accelerating HealOn an Island southeast of Forgotten BattlefieldHealing an ally also applies Rush for 1 turn.
Accelerating Last StandHidden Gestral ArenaGain Rush if fighting alone.
Accelerating TintEndless Night Sanctuary – MerchantHealing Tints also apply Rush.
Aegis RevivalSpring Meadows – Paint Break near White Nevron+1 Shield on being revived.
Anti-BlightThe Reacher – MerchantImmune to Blight
Anti-BurnFrozen Hearts – BossImmune to Burn
Anti-StunChromatic Petank east of Stone Wave Cliffs CaveImmune to Stun
At Death’s DoorDeal 50% more damage if Health is below 10%.
Attack LifestealAncient SanctuaryRecover 15% Health on Base Attack
Augmented AimFlying Water50% increased Free Aim damage.
Augmented AttackSpring Meadows50% increased Base Attack damage
Augmented Counter IBourgeon near Stone Wave Cliffs25% increased Counterattack damage.
Augmented Counter IIVisage – Sorrow50% increased Counterattack damage.
Augmented Counter IIILumiere75% increased Counterattack damage.
Augmented First Strike50% increased damage on the first hit. Once per battle.
Auto DeathYellow HarvestKill self on battle start.
Auto PowerfulFloating Cemetery – Defeat NevronApply Powerful for 3 turns on battle start.
Auto RegenApply Regen for 3 turns on battle start.
Auto RushApply Rush for 3 turns on battle start.
Auto ShellApply Shell for 3 turns on battle start.
Base ShieldThe Chosen Path+1 Shield if not affected by any Shield on turn start.
BreakerAncient Sanctuary25% increased Break damage.
Breaking AttackMonolith – LumiereBase Attack can Break.
Breaking Burn25% increased Break damage on Burning enemies.
Breaking DeathEast of Stone Wave CliffsFully charge enemy’s Break Bar on death.
Breaking CounterStone Wave Cliffs50% increased Break damage on Counterattack.
Breaking ShotsStone Wave Cliffs50% increased Break damage with Free Aim shots.
Burn AffinityFrozen Hearts25% increased damage on Burning targets.
Burning BreakFrozen HeartsApply 3 Burn stacks on Breaking a target.
Burning DeathApply 3 Burn to all enemies on Death.
Burning MarkApply Burn on hitting a Marked enemy.
Burning ShotsSpring Meadows
Monoco’s Station
Sacred River – Merchant
20% chance to Burn on Free Aim shot.
Charging CriticalEndless Tower 5-3+20% of a Gradient Charge on Critical Hit. Once per turn.
Charging MarkEndless Night Sanctuary – Merchant+20% of a Gradient Charge on hitting a Marked target. Once per turn.
Charging Tint+5% of a Gradient Charge on using an item.
Charging WeaknessThe Reacher – Merchant+15% of a Gradient Charge on hitting a Weakness. Once per turn.
CheaterSprong – Near Blade’s GraveyardAlways play twice in a row.
Cleansing TintSpring MeadowsHealing Tints also remove all Status Effects from the target.
Combo Attack IBase Attack has 1 extra hit.
Combo Attack IIMonolith – Tower PeakBase Attack has 1 extra hit.
Combo Attack IIIBase Attack has 1 extra hit.
ConfidentStone Wave CliffsTake 50% less damage, but can’t be Healed.
Confident FighterVisage – Joy30% increased damage, but can’t be Healed.
Critical BreakNorthwest of Visage in a Paint Break25% increased Break damage on Critical hits.
Critical BurnSpring Meadows
Endless Night Sanctuary – Merchant
25% increased Critical Chance on Burning enemies.
Critical MomentGestral Village50% increased Critical Chance if Health is below 30%.
Critical StunSacred River – Merchant
Critical Vulnerability25% increased Critical Chance on Defenceless enemies.
Critical WeaknessEndless Tower 6-325% increased Critical Chance on Weakness.
Dead Energy ISouth of Dark Shores+3 AP on killing an enemy.
Dead Energy IISpring Meadows+3 AP on killing an enemy.
Death BombYellow HarvestOn Death, deal damage to all enemies.
DodgerGain 1 AP on Perfect Dodge. Once per turn.
Double BurnVisage – Anger
Sacred River – Merchant
On applying a Burn stack, apply a second one.
Draining CleanseThe ReacherConsume 1 AP to prevent Status Effects application, if possible.
Effective HealDouble all Heals received.
Effective SupportEast of Sirene+2 AP on using an item.
Empowering AttackSpring MeadowsGain Powerful for 1 turn on Base Attack.
Empowering DodgeNorthwest of Endless Night Sanctuary5% increased damage for each consecutive successful Dodge. Can stack up to 10 times.
Empowering Last StandHidden Gestral ArenaGain Powerful if fighting alone.
Empowering ParryMonolith – Frozen HeartsEach successful Parry increases damage by 5% until end of the following turn. Taking any damage removes this buff.
Empowering TintForgotten Battlefield,
Endless Tower 8-3
Heling Tints also apply Powerful.
Energising Attack IYellow Harvest
Sacred River – Merchant
+1 AP on Base Attack.
Energising BurnFrozen Hearts+1 AP on applying Burn. Once per turn.
Energising CleanseMonolith – Flying Waters – MerchantDispel the first negative Status Effect received and gain 2 AP.
Energising DeathForgotten Battlefield
Monoco’s Station
On death, +4 AP to allies.
Energising GradientFrost Eveque north of Stone Quarry+1 AP per Gradient Charge consumed.
Energising HealSoutheast of Endless TowerOn Healing an ally, also give 2 AP.
Energising JumpAncient Sanctuary+1 AP on Jump Counterattack.
Energising PainStone Wave CliffsNo longer gain AP on Parry. +1 AP on getting hit.
Energising ParryForgotten Battlefield
Sacred River – Merchant
+1 AP on successful Parry.
Energising PowerfulLumiereGive 2 AP on applying Powerful.
Energising Revive+3 to all allies when revived.
Energising RushGive 2 AP on applying Rush.
Energising ShellEast of Stone Wave Cliffs Cave in a Paint BreakGive 2 AP on applying Shell.
Energising Start IBeach north of Gestral Village+1 AP on battle start.
Energising Start IIAncient Sanctuary+1 AP on battle start.
Energising Start IIIEsquie’s Nest+1 AP on battle start.
Energising Start IVForgotten Battlefield+1 AP on battle start.
Energising TurnSacred River – Merchant+1 AP on turn start.
Exhausting Power50% increased damage if Exhausted.
Exposing AttackFlying WaterBase Atttack applies Defenceless for 1 turn.
Exposing BreakThe Reacher – MerchantApply Defenceless on Break.
Faster than StrongLumiereAlways play twice in a row, but deal 50% less damage.
First OffensiveAbbest Cave
First StrikeStone Wave Cliffs
Fueling Break
Endless Tower 7-3
Full StrengthLumiere – Merchant
Glass CanonSacred River – Merchant
Gradient BreakEndless Night Sanctuary+50% of a Gradient Charge on Breaking a target.
Gradient FighterLumiere
Greater DefencelessMonolith – Frozen Hearts+15% to Defenceless damage amplification.
Greater PowerlessEndless Tower 10-3
Greater RushMonoco’s Station
Greater Shell
Greater SlowSky Island15% to Slow Speed reduction.
Healing BoonThe Reacher
Healing FireSireneRecover 25% Health when attacking a Burning target. Once per turn.
Healing MarkGestral Village
Healing ParryEast of Stone Wave Cliffs
Healing ShareVisage – MerchantReceive 15% of all Heals affecting other characters.
Healing StunLumiere
Healing Tint EnergyStone Wave Cliffs
Immaculate
In Medias ResDark Shores+3 Shields on Battle Start, but max Health is halved.
Inverted Affinity
Last Stand CriticalHidden Gestral Arena
Longer Powerful
Longer ShellForgotten Battlefield
Marking BreakEndless Night Sanctuary – MerchantApply Mark on Break.
Marking ShotsFlying Water
Painted Power
Perilous ParryStone Wave Cliffs
Powered AttackVisage – AngerOn every damage dealt, try to consume 1 AP. If successful, increase damage by 20%.
Powerful HealEndless Night Sanctuary – MerchantHealing an ally also applies Powerful for 1 turn.
Powerful On Shell
Powerful ReviveChromatic Bruler near Gestral Village
Powerful ShieldEndless Night Sanctuary – Merchant10% increased damage per Shield Point on self.
Pro Retreat
Protecting AttackEndless Night Sanctuary – MerchantGain Shell for 1 turn on Base Attack.
Protecting Death
Protecting HealThe Reacher – Merchant
Protecting Last StandHidden Gestral Arena
Protecting TintThe Reacher – Foggy Area
Quick BreakEndless Night SanctuaryPlay again on Breaking a target.
Revive Tint EnergySacred River – Merchant
Rewarding MarkFlying Water
Sacred River – Merchant
RouletteGestral Village
Rush on PowerfulEndless Tower 9-3Apply Rush on applaying Powerful.
ShortcutLumiere
SolidifyingSacred River – Merchant
Solo FighterHidden Gestral Arena
SOS PowerStone Wave Cliffs
SOS Rush
SOS ShellFlying Water
Second Chance
Shell on RushEndless Night Sanctuary – MerchantApply Shell on applying Rush.
Shield AffinitySacred River – Merchant
Shielding DeathThe Crows
SniperThe ReacherFirst Free Aim shot each turn deals 200% increased damage and can Break.
Solo Fighter
Staggering AttackFlying Water
Stay MarkedMonolith – Flying Waters50% chance to apply Mark when attacking a Marked target.
Stun BoostAncient Sanctuary
Sacred River – Merchant
SurvivorMonoco’s Station
Sweet KillForgotten Battlefield
TaintedThe Reacher – Merchant
TeamworkYellow Harvest
Time TintEndless Tower 4-3Energy Tints also apply Rush.
VersatileFlying Water
Warming UpGrosse Tète – Near Costal Cave5% increased damage per turn. Can stack up to 5 times.
Weakness GainMonolith – Forgotten Battlefield+1 AP on hitting enemy’s Weakness Once per turn.

Spring Meadows

Critical Burn

Before entering the house look to the right, you shoould see this Picto.

Augmented Atttack

After leaving the house keep right to encounter a special enemy. Defeat it to receive this Picto.

Burning Shots

Turn left after exiting the cave where you find the friendly Nevron.

Dead Energy II

Turn right after exiting the cave wherre you find the friendly Nevron and follow the path

Cleansing Tint

You receive this Picto automatically for defeating the Spring Meadows’ Boss.

Empowering Attack

Turn left after finding the stone with 33 written on it.

Flying Water

SOS Shell

After the scene where you find Expedittion 68 turn left and find a path through the algae.

Marking Shots

Right befor the minefield the path will be lit with lanterns on the ground, turn left to find this Picto.

Exposing Attack

Defeat the Merchant Noco to unlock this Picto in its shop.

Augmented Aim

In front of the vase you can enter to find the friendly Nevron you see some strucktures you can climb. Follow this path to find this Picto.

Staggering Attack

Turn right after the Rest Point Coral Cave to find this Picto.

Rewarding Mark

In the Coral Cave a huge Nevron will crush through the wall. Defeat it and look for the Picto on the left side.

Versatile

Found in Lumiere’s Street on top of a roof.

Ancient Sanctuary

Energizing Jump

Left side of the starting area.

Burning Mark

Pick the lower path when leaving the starting area and follow it until you can climb the wall to this hidden Picto.

Energising Start II

When you reach the pit with the stakes keep to the right to find a small opening you can crouch through. There you will find an enemy walking in circles. Behind it is a wall you can climb, follow the path to find the Picto.

Attack Lifesteal

Go back to the enemy walking in circles to find a cave. Enter it and turn left to find a Picto protected by an enemy.

Breaker

Defeat the Boss of Ancient Sanctuary

Stun Boost

On the right side of the boss area you can find an opening next to a energy tint shard. Crouch through it to find the Picto.

Gestral Village

Critical Moment

Can be bought from the Gestral Merchant

Roulette

Go to the casino and act with the door. Answer “I don’t care” to receive this Pictos

Healing Mark

Defeat the Gestral in an alley behind the Bazaar.

Hidden Gestral Arena

Last Stand Critical

Defeat Matthieu the Colossus

Accelerating Last Stand

Defeat Bertrand Big Hands

Protecting Last Stand

Dominique Giant Feet

Solo Fighter

Julien Tiny Head

Empowering Last Stand

Defeat all enemies in Hidden Gestral Arena

Esquie’s Nest

Energising Start III

After Esquie leaves Esquie’s Nest follow the new path it created and find it shortly after Journal 66.

World Map

Powerful Revive

Defeat the Chromatic Bruler found near Gestral Village.

Energising Start I

Augmented Counter I

Defeat the Bourgeon near Stone Wave Cliffs

Healing Parry

Defeat the Bourgeon and follow the path behind it to find this Pictos.

Yellow Harvest

Death Bomb

On the right side of Harvester’s Holloow.

Auto Death

Teamwork

Defeat the Merchant to unlock this Pictos in its shop

Energising Attack I

Defeat the Boss of Yellow Harvest

Abbest Cave

First Offensive

Defeat Chromatic Abbest in Abbest Cave

Stone Wave Cliffs

Confident

Defeat the Stone Golem blocking the way.

Breaking Counter

Inside a structure on the left side of the Stone Golem

Energising Pain

Random drop

First Strike

Right before you cross a cliff using your grappling hook you can climb some stones on the right side of the cliff to find this Pictos.

SOS Power

After the shrine follow the right wall and you will find a small path leading upwards. Go up and turn around the Pictos is behind a stone pillar.

Breaking Shots

Perilous Parry

Healing Tint Energy

World Map

Dead Energy I

Energising Heal

Accelerating Heal

Forgotten Battlefield

Longer Shell

Random Drop

Energising Start IV

Sweet Kill

Energising Death I

Cross the gap next to the Fort Ruins Rest Point and turn right. The Pictos is on a ledge.

Energising Parry

Defeat Chromatic Luster in the trenches near The Battlefield Rest Point.

Empowering Tint

Use the zip line to get to the top of the trenches near The Battlefield Rest Point.

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